TEXTURE BACKDROP

This command will texture the 3D backdrop using the specified image value.

  Syntax
TEXTURE BACKDROP Image Number
TEXTURE BACKDROP Camera Number, Image Number
  Parameters
Camera Number
Integer
The camera number
Image Number
Integer
The image number

  Returns

This command does not return a value.

  Description

This command is now obsolete and using sky spheres and boxes is a recommended alternative.

  Example Code
autocam on
load image "texture.bmp",1
make matrix 1,4000,4000,100,100
set matrix height 1,50,50,500
update matrix 1
backdrop on
texture backdrop 0,1
color backdrop rgb(128,0,0)
while inkey$()<>"x"
set cursor 0,0
print "angle x:";camera angle x(0)
print "angle y:";camera angle y(0)
print "angle z:";camera angle z(0)
print "position x:";camera position x(0)
print "position y:";camera position y(0)
print "position z:";camera position z(0)
x#=x#+mousemovey() : y#=y#+mousemovex() : rotate camera 0,x#,y#,0
scroll backdrop 0,1,1
endwhile
backdrop off
delete matrix 1
autocam off
end
  See also

CAMERA Commands Menu
Index